Event Details

event avatar

Food Machine: Warmachine/Hordes Food Drive Tournam at The Gamer's Armory on Sat Dec 1

December 2012
SuMoTuWeThFrSa
      1
2345678
9101112131415
16171819202122
23242526272829
3031     
Event Icon

Sat Dec 1 2012 11:00 am

Description

This event is designed for venues to use to advertise their own unofficial created events for WARMACHINE/HORDES. Just use the notes field to provide your players with all the details they need to know the details for your Home Brewed WARMACHINE/HORDES Event!

Event Notes

Please join us on Saturday, December 1, 2012 at 11:00 am for Food Machine: Warmachine/Hordes Food Drive Tournament. Entry Fee: 10 Cans of Canned Food to be donated to the Local Food Bank What is Food Machine? A Food Machine Event is a Canned Food Drive in disguise. You bring canned food items to the Event to pay for your entry into the Event (10 canned goods) and we give you a ticket for each additional donated canned good (1 for 1 basis). You then spend those tickets throughout the day to break the rules of the game. Cheat to win! Registration starts at 10:30 am and the dice roll at 11:00 am. -Please bring 50 Points -Please bring 2 Lists -Divide and Conquer, Character Restrictions -10 can Entry Fee -53 minute Death Clock, CP Tie Breaker, AP Points, Followed by SOS -1-3 Overall Winner -Best Painted Unit -Each additional can gets you a ticket – see below for what tickets do for you! During your game, you can spend 1 ticket to: 1. Add +1 to your initiative die roll per can donated. Secretly decide a number of cans to donate and after your opponent decides how many cans to donate, reveal the total bonus amount and then roll for initiative. 2. Re-roll 1 of your dice. Each subsequent time you break this rule, whether for it’s for the same die or a different die, the cost to break this rule doubles. For example the 1st re-roll=1 can, 2ndre-roll=2 cans, 3rd re-roll=4 cans, 4th re-roll=8 cans. The cost resets back to 1 can at the start of your next turn. You cannot re-roll the initiative roll. 3. Force your opponent to re-roll 1 of his/her dice. Each subsequent time you break this rule, whether for it’s for the same die or a different die, the cost to break this rule doubles. The cost resets back to 1 can at the start of your opponent’s next turn. You cannot force a re-roll your opponent’s initiative roll. 4. Shift damage one column/branch to the left or right or shift grids on a Colossal/Gargantuan once per damage roll. During your game, you can spend 3 tickets to: 1. SATED: Trigger 'Shake Effects' on a warcaster/warlock or warjack/warbeast instead using of using Focus/Fury. This can only be used once per turn on one warcaster/warlock or warbeast/warjack. 2. FREE LUNCH: Give your warcaster/warlock an extra focus/fury point during the control phase. This may be in excess of their focus/fury stat, but does not change the stat itself. Your warcaster/warlock receives this focus even if other effects do not normally allow him focus/fury points. This can only be used once per turn. 3. DINNERTIME!: Generate 1 free non-charge power attack. Each subsequent time you break this rule per turn, the cost to break this rule doubles. The cost resets back to 3 cans at the start of your next turn. 4. REMEMBER REINHOLDT: Measure the distance between any 2 models on the board at any time. During your game, you can spend 10 tickets to: 1. STARVATION: At the start of your game, force an opponent’s advance deploy model/unit to lose the advance deploy ability. Decide this after seeing your opponent’s list but before you roll for the initiative roll. This can only be used once per game. 2. At the start of your game, give 1 non-character jack/beast (non Colossal/Gargantuan) HUNGRY. HUNGRY adds +1 MAT, RAT, DEF, and ARM to the stat line for the duration of the game. This can only be used once per game. 3. GAUNT: At the start of your game, prior to the starting roll, designate one of your warrior model/units to have Terror. This can only be used once per game. 4. FRIENDS IN NEED: Designate one Mercenary or Minion models/unit as a friendly Faction model/unit for one game round. Please Note: The following cheats can only be used once per tournament. Once paid for they are in force for the duration of the tournament. You may spend 50 tickets to: 1. Take one out-of-faction non character (non Colossal or Gargantuan) Warjack or Warbeast for your Warcaster or Warlock (respectively). This Warjack or Warbeast counts as a friendly Faction model. May only be used for a single Warjack or Warbeast per tournament. You may spend 75 tickets to: 1. Take one out-of-faction Character Warjack or Warbeast for your Warcaster or Warlock (respectively). This Warjack or Warbeast counts as a friendly Faction model. May only be used for a single Warjack or Warbeast per tournament. 2. Take one out-of-faction battle engine for your army. This model counts as a friendly Faction model. May only be used for a single battle engine once per tournament. You may spend 100 tickets to: 1. Take one out-of-faction Colossal or Gargantuan for your Warcaster or Warlock (respectively). This Colossal or Gargantuan counts as a friendly Faction model. May only be used for a single Colossal or Gargantuan per tournament

Details

Game Type: Tournament
No seating restrictions noted (but always check with the venue before the event).
Special Rules: none.
Fee: 10 Cans of Canned Food to be donated to the Local

Multiday Event. 11:00 am Saturday, Dec 1, 2012 - 12:00 am Thursday, Oct 6, 2022

Address

683-F Cary Towne Blvd Cary, NC 27511 United States

More Details

Phone

919-238-4817

Fax

URL

http://www.gamersarmory.com

E-mail

IM Service

IM Name

Additional Details

More Details

Event Organizers

Organized by The Gamer's Armory

Pre-Registered Players

No gamers have pre-registered for this event yet. Be the first to pre-register.



Privateer Press, Inc. © 2020